Palm City is Need for Speed Heat’s new playground, and the neon-drenched, Miami-inspired map is a great fit for the classic Need for Speed motif. It’s all been ripped out and sent to the scrapyard. Best of all, it’s completely purged of the free-to-play style lottery-based performance upgrade system, the ill-conceived obstacles preventing access to body mods, and most of the other horrible dreck that plagued Payback. It’s a back-to-basics approach with some modern modifications, and it works. Fewer encounters with momentum-killers helped to keep my pace high and my pulse higher. ![]() Like in Forza Horizon, even stone walls crumble and trees splinter if you careen off course. ![]() The result is deep vehicle customisation and hectic cop chases, but in a world featuring fewer hazards that’ll bring cars to a dead stop. Heat combines elements of fan-favourites like Underground and the original Most Wanted with some welcome tweaks inspired by its contemporaries.
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